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A Guide in the Dark

CHAPTER 9

 

The path upon which an adventurer and their company treads is manifold and fraught with danger. For such reasons was the Adventurer's Guild founded, so that the roads and pathways successfully traveled could be written down and recorded, as knowledge presented that those that who would follow that path in the future would be the wiser for it.

 

Past tales and experiences are the bedrock upon which new adventures are born and the journals & guides that are recorded by our exploring forebears are essential to inspire the want for such exploits afresh, least not their success. Herein this chapter you shall find the muster for such inspiration.

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Other sub-sections of interest:

Chapter 9.1 - Charting the Uncharted : uncharted dungeons

Chapter 9.2 - An Unseen Master : invisible overlord

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The Path of Experience

 

Here is charted the typical descision path an adventurer must undertake to gain experience and apply that experience in the advancement of their skills and abilities or the visit of locations to imbibe their success, trade with locals, receive payment and other free time activities.

 

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